Monday 23 July 2007

Rig Documentation



This video documents the final rig that I will be using in my animation. It shows the versatility of the man's facial expressions, the simple yet effective foot setup with multiple rotation points (ball, toe, ankle, heel.) I have had to re-rig the dog completely since my last post - I rigged the dog in a similar fashion to the way I rig bipeds (with a central control point and the center of gravity). The problem I found was that dogs spread their weight over their front and back legs so I needed a solution that resulted in a spine control system that mimicked a dog's physiology. I also integrated an advanced dynamic tail system that automated its whip action, thus reducing the time needed to animate it.

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